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Hubert Gadomski
Hubert Gadomski
Freelance Artist
Warsaw, Poland

Summary

I'm a Freelance 3D Artist. Looking for remote or hybrid work. Working mainly in ZBrush, Blender, Substance Painter and Unreal. Hard surface models are my daily routine. Currently, creating characters with hard surface elements is my escape from normal work.
To achieve this I managed to sign in SYH training ( www.m4gseminars.pl) where I created my first complex ZBrush character ( Private Mandella). After that I decided to go for a "3D models for games" training again with M4Gseminars, where I had a great opportunity to sort my workflow and knowledge. Some time has passed and I signed up for "ZBrush Hard Surface Modelling" course with Vertex School and awesome Patrick van Rooijen as a mentor - at this time Murdock Droid come to life. After all these course I was shure, that I've missed something important and decided to take a "Basic Anatomy in ZBrush" course with Art Heroes which I think will be a main pillar of my future training and workflow...

Skills

3D Animation3D Modeling3D PrintingGame Designgame art

Software proficiency

ZBrush
ZBrush
Blender
Blender
Houdini
Houdini
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
3ds Max
3ds Max
xNormal
xNormal

Productions

    • Video Game
      Model Builder
    • Year
      2022
    • Role
      freelance 3D artist
    • Company
      Moonlit