Hello, I spent some years as a 3D modeler, but inside, I always wanted to create some cool characters... especially my comic heroes. That is why i started to learn ZBrush and as a solid begining to create the "Murdock Droid" Zak's Foreman concept art in 3D. Actually I've finished all stages. Started in ZBrush, retopology made in Maya, paintings in Substance Painter and rendered in Unreal Engine. All under the wing of a great mentor from the Vertex School - Patrick van Rooijen. Thank you.